Thursday, 25 July 2013

CHEAT ENGINE 6.2 (HACK TORRENT SPEED

cheat engine 6.2 by rocksoftzone.blogspot.com



Step 1:



Cheat Engine title image.jpg

Step 2: Finding and selecting your process

chrome.JPG

Step 3: Step 1 (Cheat Engine Tutorial)

Step 1.jpg

Step 4: Scanning for variables

Game.jpg


Step 5: Step 2 (Cheat Engine tutorial)

Step 2.jpg


Information



  • Fixed DBVM from not working




  • Fixed Kernelmode debugging with DBVM in 64-bit




  • Several disassembler fixes




  • Scanning errors now show the error




  • Fixed a few 16-bit assembler instructions




  • Fixed doubleclicking the assembler scan going to 00000000


  • Fixed the assembler scan going from ffffffff back to 0 and starting over again



  • Fixed autoattach causing huge memory leak




  • Fixed clicking nextscan when having 0 results




  • Fixed 8 byte scans so they it can now scan negative values




  • Prevent a 32-bit plugin from showing up error messages when loaded in the 64-bit ce version (It won't work)






  • Fixed the VEH debugger from not handling int3 breakpoints properly


  • Fixed XMM registers in the veh debugger



  • Fixed the VEH debugger from causing a program to hang when Cheat Engine is closed normally



  • Added a structure spider which may help in finding ways to distinguish between two objects




  • Value scanning can now take formulas




  • Added a form designer to create lua extensions




  • Added an automated trainer generator that will generate a trainer script for you




  • Added lots and lots of new functions to the lua engine. Check the helpfile.




  • Added the ability to save binary files into a cheat table




  • Added an xm-player




  • Added columns to the stackview window




  • Added an option to choose if the disassembler should show 32-bit or 64-bit code.




  • Added support to translate cheat engine to any language you want (check the language folder for more info).




  • Some speed improvements at several tools




  • Added undo last edit (ctrl+z) when editing values in a cheat table.




  • Added extra option to the pointer rescan so you can filter out paths more specifically




  • Added custom comments to the assembler window.




  • Added the ability to use lua variables inside auto assembler ( $luavariable )




  • Added syntax highlighting to lua.




  • Changed the lua dlls with versions that don't need the C++ runtime installed.




  • Changed the lua library to support 64-bit dll's




  • The lua script has been moved from the comments window to it's own menu on top.




  • In the hexadecimal view when selecting 4 bytes and then pressing space will make you go there. Backspace returns




  • Added the .cetrainer file extension so you can download very small files and have great trainers.




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